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Blender 2.79 for Digital Artists
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[Image: ca46524ad7b7ce69d54841abd61000ec.jpg]

Blender 2.79 for Digital Artists by Prof. Sham Tickoo Purdue Univ. and CADCIM Technologies
English | 26 Jun. 2018 | ASIN: B07F2CB3BG | 371 Pages | EPUB | 32.07 MB

Blender 2.79 for Digital Artists textbook covers major features of Blender 2.79 in a simple, lucid, and comprehensive manner. Keeping in view the varied requirements of the users, the textbook introduces the basic features of Blender 2.79 and then gradually progresses to cover the advanced features.

This book will help you unleash your creativity, thus helping you create stunning 3D models. The textbook will help the learners transform their imagination into reality with ease. Also, it takes the users through progressive tutorials, numerous illustrations, and ample exercises.

Following are the additional features of this book:

Consists of 11 chapters that are organized in a pedagogical sequence covering various aspects of modeling, sculpting, texturing, lighting, rigging, animation, rigid body dynamics, and particle system.

The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation.

The first page of every chapter summarizes the topics that are covered in it.

Step-by-step instructions that guide the users through the learning process.

Additional information is provided throughout the book in the form of notes and tips.

Self-Evaluation Test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.

Chapter 1: Introduction to Blender Interface

Chapter 2: Working with Mesh Primitives

Chapter 3: Working with Curve Primitives

Chapter 4: Working with Modifiers

Chapter 5: Digital Sculpting Techniques

Chapter 6: Working with Materials - I

Chapter 7: Working with Materials - II

Chapter 8: Lights and Cameras

Chapter 9: Basics of Rigging and Animation

Chapter 10: Rigid Body Dynamics

Chapter 11: Working with Particles

Index

About the Authors
CADCIM Technologies, Prof. Sham Tickoo of Purdue University Northwest, and the team of dedicated contributing authors at CADCIM Technologies are committed to bring you the best textbooks and free teaching and learning resources on CAD/CAM/CAE, Computer Programming, GIS, Civil, Animation and VFX, and related technologies. We strive to be the first and the best. That is our promise and goal.

Our team of authors consists of highly qualified and experienced engineers, programmers, and animation and visual effects artists who have a strong academic and industrial background. They understand the needs of the students, the faculty, and the challenges the students face when they start working in industry.
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